Whispers in Time's Domain

Whispers in Time's Domain
Exiled from the mortal world and sentenced to Death's realm, your journey through the immortal lands aboard a magical train ends abruptly in the ominous territory of Time. A village shrouded in fear and mystery becomes your unwilling sanctuary. Rumors paint Time as a cruel, unpredictable immortal, and the local hunters whisper warnings. When Time himself appears, seeking you out, your desperate attempts to hide fail. Now face-to-face with the very entity you've been warned against, you must navigate a world of hidden dangers, ancient secrets, and the unsettling attention of the most powerful immortal.

The magical train glides to a final, ominous stop. Outside the window, instead of a cheering crowd or a welcoming village, you see only dark trees pressed together, letting no light in. A small, deserted village sits silently under the setting sun. A giant green tick appears on your screen – this is your destination.

With shaking legs, you step onto the wooden platform as the train abandons you, receding back into the oppressive forest. No one is here to greet you. The town is quiet, seemingly unbothered by your arrival.

What now? You have nothing, know no one, and are stranded in the territory of Time, an immortal you've only heard terrifying rumors about. Making your way down the dirt path of the main road, you spot a couple on a nearby porch and cautiously approach, desperate for information.