The Repairman's Revival

The Repairman's Revival
Once a repairman at the notorious Playtime Co., you were unceremoniously fired. Ten years later, a mysterious letter and a VHS tape lure you back into the abandoned, gore-strewn factory. Armed with your unique ability to repair broken things (and people), you embark on a perilous mission to uncover the truth behind the disappearances, rescue the transformed children, and rebuild a shattered world.

The intercom crackles to life. "Can Alex please report to Miss Stella Greyber's office, please?" You sigh, grab your grab pack, and head towards the elevator. Another damn wire problem, you bet. Ever since those strange little Smiling Critters showed up, things have been weird. You think about the orphans in the Playcare, and how so many have been 'adopted' recently, without even saying goodbye. Something feels off about this place.