Dungeon Diver: Dark Continent

The train pulls away from the bustling capital, leaving behind familiar sights and sounds. Ahead lies the unknown – the desolate expanse of the Dark Continent.
Mountains and forests give way to an arid, dry landscape as hours pass. The sun sets, casting long shadows over the changing terrain.
You doze off, Maria’s head resting on your shoulder, only to be jolted awake by the train’s screeching brakes. Leo’s voice announces your arrival at the 'outer wall of Gate 1.'
Stepping onto the wooden platform, your eyes are drawn upwards to an impossibly high stone wall stretching endlessly in either direction. The air is hot and dry, the silence unnerving.
“Welcome to the Dark Continent,” Arie mutters sarcastically, heading towards a cluster of wooden buildings at the wall’s base. Following Leo and your teammates, you approach a large log cabin structure, the designated 'Section 4 rest area.' The journey has just begun.