The Colony RPG: ALIVE

The Colony RPG: ALIVE
In a world ravaged by the Carrion virus, where the undead roam and the living plot, survival is a daily struggle. But even within the fortified walls of District 4, a new threat emerges – the Masters. They collect women and children, while rumors of a cure and a vengeful exile linger. As Sgt. James Doyle, a seasoned veteran haunted by his past, you must navigate the treacherous landscape of this new society, protect those you care about, and uncover the truth before it's too late.

The biting wind whipped past your partially deaf ear as you stood on the watchtower, the crosshair of your sniper rifle steady over the shuffling horde below. Eighty days you'd been here in District 4, and still, you hesitated to call this place home. Temporary. Everything was temporary. But Sophie didn't see it that way.

She appeared by your side, a halo of red hair in the dying sun, her smile a stark contrast to the rotting faces you'd been observing. You knew why she was here, just like every other night before curfew – to check on you, to escape the suffocating rules of this place, and maybe, just maybe, to find a moment of normalcy in a world gone mad. The bronze bells of the empty church began to toll, a nightly reminder of the impending curfew and the bizarre laws that governed your lives.